Game
Lumencraft

4 years ago

This is your 2Ds speaking. For a few weeks now we were teasing a new UI in the game. We know that you already saw the different pop-up windows in-game, but today we can finally say it out loudโ€ฆ


Scouts!

We finished implementing the new UI to our game. ๐Ÿ˜Ž

And yes, itโ€™s fresher than the cold ๐Ÿฅ’ cucumber-watermelon ๐Ÿ‰ salad with ice, served in the middle of summer. Also, the main menu got new robes. Watcha think โ€˜bout โ€˜em? ๐Ÿค”

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This is not the only very important feature thatโ€™s a part of this update to the Early Access build.

The performance boost we added truly is a game changer for all AMD Radeon and Steam Deck owners! ๐Ÿ”ง

Now, weโ€™re sure that Lumen looks and shines as we imagined. Donโ€™t forget to tell us how you dig (pun intended) the changes of this update on the gameโ€™s Discord server! ๐Ÿ‘ˆ

Last, but not least, hereโ€™s a whole changelog.

## [EA User Interface Update] -- 2022-07-21 - VERSION = 6790

### Added
- there is now a changelog in the main menu now
- New UI
- added button in Options that reset settings to default values
- improved inventory controls with mouse:
you can now select items by clicking them
you can drag items between slots to rearrange inventory
drag item out of inventory to throw it away
- rearranging inventory using controller is back
- quickslot items (1-4) are now displayed when inventory is hidden
- added map legend to the map screen
- added light indicator to the gate build icon
- added possibility to name save slots
- added new turret-like building: Lumen Beam

### Changed
- overhauled in-game UI to be more consistent and readable on small screens
- tutorial floor texture is sharper now
- building overlap tweaks, building failed should be less often
- overhauled title screen
- reworked inventory item assigning:
secondary item is assigned with a right-click
1-4 shortcuts are the first four slots; change them by rearranging inventory
- removed inventory auto-sorting
- improved item icons
- cursor default and max scale increased
- cursor default color changed to match the new UI
- number of save slots is no longer limited
- drill is no longer tied to the first inventory slot

### Fixed
- performance improvement on Radeon video cards
- performance improvement on low spec hardware
- fixed a bug with duplicate particle managers, which impacted performance
- fixed some random issues that could happen on invalid window state (most notably when pressing Win+D)
- fixed throw sound still playing when trying to throw drill
- fixed lower workshop in Forsaken Tunnels not being powered properly
- fixed some buildings having wrong construction effect
- player's crosshair is no longer visible on top of the paused menu

Now, we can finally change an emoji to in our Q3/2022 roadmap.
PLANNED FOR Q3/2022
โœ”๏ธ New beautiful User Interface and icons ๐Ÿ–ผ๏ธ
๐Ÿ‘‰ Robotic helpers and their workshop ๐Ÿค–
๐Ÿ‘‰ Flamethrower Turret ๐Ÿ”ฅ

The new is coming. ๐Ÿšถ
Another meme? Why not.

4b1694efd2bfb28bf8898ddfbca23bc447fab68d.png

Stay tuned for more coming soon! ๐Ÿš€

Play the updated game and โ€œfollowโ€ us on Steamโš™๏ธ, join our Discord ๐ŸŽง server and follow us on Facebook ๐Ÿ‘ and Twitter ๐Ÿฆ



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