Game
Mature content fanmade parody kingdom hearts the islands new all mov seq w/ wooden box jump chrome rating teen
6 years ago

this isn't actually an update but there is a more optimal way to play.


*you most likely aren't able to set a constant frequency on a 9300h at least not on the dell laptop I got. the frequency was set through throttlestop

the creator of process lasso has openly said hes against people doing things like this. using a program called process lasso you can set cpu and io priorities. in that program there is a option called process watchdog. under that add the following settings

if chrome.exe is using more than 25 percent cpu set io priority to low

if chrome.exe is using less than 2 megabytes of any form of memory

set io priority to high

if chrome.exe is using more than 50 percent cpu set io priority to low

I noticed this after I downloaded a game from steam at an incredibly fast megabytes per second and realized that the more data I downloaded the more cpu usage I used.

other settings at least for intel graphics users which the game was developed on

chrome://flags

set the angle graphics backend to dx11

override software rendering list enable

this does break a lot of videos on intel integrated graphics and you can fix it by setting the angle backend to opengl or dx9 but you lose a lot of efficiency. for some reason I have the d3d encoder set to default so you might not run into any videos getting a green screen error. its a known bug but you rarely run into videos that this happens on.

if autoplay is available as an option set the disable gesture requirement for media playback to on.

you can no longer run the game in microsoftedge. not exactly sure what theyve done to the browser but I opened up a game maker html 5 game on itch io that wasnt mine and backgroundtaskhost.exe opened up. when loading my game in microsoftedge cpu usage shot up (data below)which is something it wouldn't have done 5 years ago. it does look like my game might have some kind of virus because it produced a lot of backgroundtaskhost.exe files. game maker html5 files on itch io do do that but not on the scale that my game was doing. the game runs okay in chrome with this fix. there is about a 4 to 5 watt difference between edges max wattage and chromes max wattage. the difference between the 2 in game is about 1 to 1.5 watts. its confusing but the 9300h set to 1600 mhz uses up 9 watts at max cpu usage not factoring in the gpu. in chrome with the fixes in this post it isn't that noticeable because youtube videos at 4k 60 fps can use from 4 to 6 watts.



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