Next up
Here is an example scene of the model holding a gun!
Here are some faces for the model! My plan is for this to triggered with a specific action (say the angry face is for when you're firing a weapon and the sad face for when a player is near death), the neutral face will have a blinking animation.
Working on a menu pose! (The gun is place holder)
This is what i want the menu pose to look like!
A work in progress female model! (Note: Hit boxes will be exactly the same for male and female)
Here is the view model that will be used, please keep in mind the M16 used in any and all devlogs are just a place holder for an actual sniper. (I'm also working on a new sniper model!)
Sneak Peak of the complete model! (Please keep in mind its inspired off of Unturned's model)
Short intro of us πβοΈ
We're an eletro duo based in Seoul π°π· Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era π½ CD listenin π beeper beepin πΎ floppy disks floppin days π
Stream now! π§
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqUβ¦
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower π», so do we improvise with this post you're reading. π
What's coming out of your own improvs? π€
#Pecaminosa | #IndieDev | #OST | #Jazz
Runestones: from concept to in-game modelπΏ












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