Next up
hey wanna help code that scraty thing ive been talking about you can if you want yeah tell me ive been getting ideas with my brain yeah and im stupid so i cant
may do a turbowarp only version btw with extensions
Pac-Land for the Famicon uses A & B buttons to move and the D-Pad for jumping.
If a second controller is plugged in, you'll be able to use controls where the D-Pad is moving and A or B is used for jumping.
new ghost FOUND AND UNLOCKED
im workin on it!
Ruins stages in Pac-Man World were originally made with Pac-Man History in mind.
The DS version of Pac-Man World 3 contains this unused image that doesn't fit the game's artstyle.
From July 19th to August 31st in 2001, this phone wallpaper featuring Pac-Man, a slime, and Chocobo was offered through a free download. This came from a collaborative effort between Namco, and Square Enix.
These design documents came from a scrapped Pac-Man game called Sgt. Pac-Man.
The game was pitched by David Siller.
The homepage on the Japanese Pac-Man website (2010) has a full game of Pac-Man built into the background.
You control Pac with your mouse cursor, and the maze resets when all dots are eaten.
The Pac-Man Cafe packages were named after Pac-Man World, Super Pac-Man, and Baby Pac-Man.
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