Game
Spyro: Better on Paper
6 years ago

This version of the game is very early. There is no saving and some bugs are still in the game. The homeworld just went through a drastic overhaul and I have not taken the time to add any gems. I promise to release more complete builds sooner or later.




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1 year ago, I finished TCOAAL to as far as is currently available.

I implore you all to give it a chance.

Unsandboxed is being acquired by the Scratch Foundation.

We're now officially incorporating our "creative AI suite", which includes a code generator, image generation, and a personal code helper named Minge.

We're also removing custom extensions. And fun.

im making even more changes to our renderer, as well as some internal fixes for things like connections.

Our extensions will be loaded and treated as built-in extensions from the VM, but from a separate repository. No URLs, just raw Unsandboxed extensions. In the true spirit of our name, and without the VM clutter.

Other mods are fun. "Why fix compiler when can remove errors from showing up at all?"

I genuinely wish I could be this chill when adding shit. It would be 10x more fun.

Also LibreKitten is neat, go see what they're doing

The motion blocks are now mine....

im COOKING