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Recently made official art for the last Grubby Glass Grub character without one, the Bombshell! (Also included a screenshot this time)
I'm working on something small but interesting on GDevelop rn, a desktop pet (probably one of the first ones ever made with the engine) that's an isopod! (or pillbug/rolly polly).
Sorry for the lack of posts, hopefully I start posting on here more soon.
Here's a prototype for a game that I'm testing right now. I'm planning on having the player collect points and avoid obstacles with these controls (controls that were inspired a bit by Nitrome's Skywire).
Check out my newest game:
Version 0.5.0 is now out! And it has some new features, bug fixes, and balances! Now I may wanna take a short break to work on some other games so if you don't hear any news on this game for a while then you now why
Sorry for not making many more devlog posts for this, but after a few more minor additions (including 2 new skins) the first desktop pet made with GDevelop is finally done!
Also check out Desktop Isopod on itch too: https://deepysingh800-games.itch.io/desktop-isopod
Don't worry, the next early access version of Deathless Dark is almost done and should release soon along with some kind of a itch.io release of Deathless Dark so stick around!
0.3.0 is now out! with some new features, fixes and balances, and less lag!
All the variants/skins you can choose from that I plan on adding to my GDevelop desktop isopod/pillbug/roly poly pet based on real species/morphs! ("Common", "Zebra", "Rubber Ducky", "Yellow Spotted", "Amber", and "Marbelized")
Feeding dead leaves to and petting my GDevelop desktop isopod/pillbug/roly poly pet! (The leaf gets more skeletonized with each bite!)











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