Game
JICE

1 year ago

This week - snowballing code problems, so not much to show. Started with having to update world origin, but that meant custom logic for loading levels. Which led to player sometimes spawning outside of playable area..




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Did some progress on the next part of the Depot. This area is going to be a bit less spacious than the previous one.

Something of an atrium in the middle of an office area.

Changed lighting in this part - added LED lamps where the light is supposed to be coming from and fiddled with global illumination a bit more.

Moved to version 5.6 of UE, had to adapt to some changes like the enhanced input system getting rid of some things. Still, there were also some changes to global illumination, which fixed a few details for me.

Will add a bit more lighting, but for now finished with this section of the Depot level.

Did some more level design this week. Found out that the tutorial tvs broke at some point, while I was improving the interactions system. But if I don't tell anyone that these screens are supposed to show text, nobody is gonna know.. Oh.

Dreaming of finishing games

Just jumping around Spaceport, collecting energy

The small web game I've been making recently is now on itch! Can kill a few minutes of your time if you like swinging swords at stuff.

https://sunnray.itch.io/nervewrought

A bit more design of the second part of the Depot level, now with lighting. Needs additional jellies..