Game
JICE

9 months ago

This week - snowballing code problems, so not much to show. Started with having to update world origin, but that meant custom logic for loading levels. Which led to player sometimes spawning outside of playable area..




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Depot entrance corridor coming up nicely!

Jumping around the hallway!

Doing more work on the corridor. Merging splines into meshes, fixing wall placements, setting up lighting.

More splines usage - this time to create a big room with walls and columns around it. Split it into ceiling/floor and walls for convenience.

Taking a brief break from working on JICE to walk outside, touch some grass, all that stuff. Here are some cool old gifs though!

Setting up the storage environment, with a cake as a centerpiece for one of the rooms.

Spent some time to fix metal containers' UVs. Here are before and afters. Gives the scenes a bit more cleaner look!

Not much to show, because I've been fighting with baked lighting again.. Thinking of turning to the dark side (using global illumination)

Adding some rubble, cookies and cakes to the corridor. All the most important items of any space factory.

A little side project - a game I've started during a game jam and decided to work on it a bit more. It is kind of a survivors-like, but every upgrade you pick up is a choice between two. And whatever you don't choose upgrades your enemies instead