Game
JICE

8 months ago

This week - snowballing code problems, so not much to show. Started with having to update world origin, but that meant custom logic for loading levels. Which led to player sometimes spawning outside of playable area..




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Delved deeper into spline usage and came up with this hallway spawner. It places any number of objects along the line (here I have floors, walls and wall supports on both sides). Allows for some faster corridor creation!

A fun little effect for flowing coffee. It uses 2 types of particles - a mesh for small bits and a sprite for liquid.

Adding some rubble, cookies and cakes to the corridor. All the most important items of any space factory.

Depot entrance corridor coming up nicely!

Added lines for the character for the second level of the game

Doing more work on the corridor. Merging splines into meshes, fixing wall placements, setting up lighting.

Jumping around the hallway!

Watch out! Too late.. It's always fun when enemies can deal friendly fire to each other

More splines usage - this time to create a big room with walls and columns around it. Split it into ceiling/floor and walls for convenience.

Taking a brief break from working on JICE to walk outside, touch some grass, all that stuff. Here are some cool old gifs though!