Game
Sonic the Hedgehog Project Immortality

8 months ago

Thought I'd give a teaser for the Amy demo. ( Also I can confirm that unlike the Sonic rout where every secret could be found in a single playthrough, the Amy demo will require multiple playthroughs to find everything )




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Fine, here are screenshots from demo 3.

Now can you all stop asking how far into development demo 3 is. As demo 3 will be out when it is complete and up to my standards

Project Immortality Final Demo Teaser.

( Just a heads up that this has a bit of a lore drop, however it does give better context to the part with eggman after that metal sonic boss fight )

the announcement is that a teaser trailer for demo 3 has been submitted to the upcoming EXE DIRECT. not quite sure if it will be included, but fingers crossed.

( Also image gives a little bit of what to expect from the teaser )

Well the game will be 3D again. However unlike other infinity engine games, the game will be reliant on momentum. ( In fact, I deleted the code for the boost so that I can focus on making sonic control the way I envision the adventure controls being)

A metal sonic animation... coming soon

( A concept to what would have happened if Metal Sonic survived the stardust speedway race, and was not brought back by eggman )

Out of context image from the start of the Tails part

Tomorrow

Also a little update to the warning screen ( It now clarifies more of the games content, a majority of which have been in the past demos )

Progressing very slowly. Also here are a few comparisons of the current stuff with the updated stuff that the tails demo will include.

For fun I decided to put together a bunch of concept art I did during the planning phases of the first two demos. ( with some demo 3 things as well. ) This includes the sketches of the victims, early designs for XSEIKYO and a detail many missed in demo 1