Game
Accursed
10 years ago

Thug NPC's are fully implemented in their hideout!


… As you probably can tell from reading this title, I have put a Thug NPC into Accursed, at the moment since the terrain is rather small, the thugs only exist in their hideout; however in the future they may be found in dungeons same with spiders.

Small but very cool update!

p.s. I also made the terrain look a little more realistic to a creepy forest.

Here are some screenshots of the game so far:

5d0bf2d8ac0aa.jpg
5d0bf2d9e4eb6.png


0 comments

Loading...

Next up

New look and feel to forest area! New lighting and color scheme for the forest! Hope you like it, tell me what’s better.

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Werehog transformation process. #sonicunleashed

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

An infected room from the second part of Cybel ! Are you up for some cleansing?

Levels' maps.

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

A 1h30 painting, coffee break.

My twitter: https://twitter.com/loupil100