Game
Bloodwrath
2 years ago

Thumbnail is a work in progress

Why does GJ need to be so picky with image resolution




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Just realised you lads on GameJolt haven't seen anything so

Here's the Death Static effect for when ya die, given I'm the only one doing the programming things will be made pretty slowly - very fast [depends what I'm making]

- Audio from "rooms & doors"

Announcement from the game's announcements page as well as what needs to be done

So here's a video of the jog animation I pieced together using Sonics spritesheet (credit to The Spriters Resource for holding probably 1000s of spritesheets)

Engine is GameMaker Studio 2

Hm, what's this mysterious envelope doing in Bright Hills

Little look at what I've been up to over the past months / year(s) last I gave any updates.

Got A LOT of Bloodwrath made, more than any previous builds.

It's being made internally among friends, some new additions are planned :)

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

"Our work is never over" they said.

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)

The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror