Game
Bloodwrath
3 years ago

Thumbnail is a work in progress

Why does GJ need to be so picky with image resolution




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Just realised you lads on GameJolt haven't seen anything so

Here's the Death Static effect for when ya die, given I'm the only one doing the programming things will be made pretty slowly - very fast [depends what I'm making]

- Audio from "rooms & doors"

Announcement from the game's announcements page as well as what needs to be done

Little look at what I've been up to over the past months / year(s) last I gave any updates.

Got A LOT of Bloodwrath made, more than any previous builds.

It's being made internally among friends, some new additions are planned :)

Hm, what's this mysterious envelope doing in Bright Hills

So here's a video of the jog animation I pieced together using Sonics spritesheet (credit to The Spriters Resource for holding probably 1000s of spritesheets)

Engine is GameMaker Studio 2

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Just a Pico sprite

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Microsoft Windows XP Unprofessional (windows logo prototype)