Game
The Gunslinger
13 years ago

Time for the Biting of Fingernails


No work today, I have some homework and reading to do for classes since term ends next week. I am starting to worry that the game wont be finished enough in time to be fun. Post contest is very exciting for me now. I have figured out what to do for the contest release (which is scary, and I’m worried I wont finish in time.), but for working on it through the summer I have some ideas that I think (and hope) could utilize the system and make a really cool game.

Well, crunch time starts tomorrow afternoon for me. No idea how I’m going to pull this off, we will see I suppose.



0 comments

Loading...

Next up

We are under attack!

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

I did this on my 3DS ^^ #Kirby

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

A sneak peek at the new OST, can you guess what this song will be used for? 🤔

Got some fun collectibles in our game, Path of Kami!