Next up
Much like everyone's favorite rabbit-themed serial killer, FNaF GB is back, and in green!
For now, you can play the nights 1 & 2 demo, but expect the full release within 2025!
Also, the full beta will be playable at this weekend's Midwest Gaming Classic!
Due to various technical and optimization issues I have had to cancel FNaF GB, at least for the time being.
As a final goodbye, I have published the latest (UNSTABLE) build, which includes all animatronics, nights, and custom night.
Here's a sneak peek at some of the camera views that will appear in the v.0.9.5 demo!
FNaF GB's camera system has gotten a major overhaul! Expect improved performance and visuals in the next update!
Some slight improvements were made.
After not being able to work on FNaF Gameboy for about a month, I'm now back to work!
Expect a new demo featuring the first three nights (and lots of improvements) in a month or so...
Due to the earliness of development, there's not much to show off yet, but it felt right to announce it today.
FEATURES:
Rewritten Story
Redone 16-bit Graphics
New Battle Features
New Enemies
New Music
*Dog
Three??? Floors
Skeleton Horse
:)
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!
Likes appreciated ✌️
#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack
Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698
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