Game
Specter X-Terminators
8 months ago

Time for (yet another) yearly update!

Turns out, Specter X-Terminator's final boss had a GAME-BREAKING bug  (in V.1.5)!!!

Wow!

Anyways, it's been fixed...

CHANGELOG:

Fixed Spinning TV Attack (again).

Fixed Mask Attack.

Fixed Buggy Cutscenes on Death.




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Here's a sneak peek at some of the camera views that will appear in the v.0.9.5 demo!

After not being able to work on FNaF Gameboy for about a month, I'm now back to work!

Expect a new demo featuring the first three nights (and lots of improvements) in a month or so...

FNaF GB's camera system has gotten a major overhaul! Expect improved performance and visuals in the next update!

Due to the earliness of development, there's not much to show off yet, but it felt right to announce it today.

FEATURES:

Rewritten Story

Redone 16-bit Graphics

New Battle Features

New Enemies

New Music

*Dog

Three??? Floors

Skeleton Horse

:)

Due to various technical and optimization issues I have had to cancel FNaF GB, at least for the time being.

As a final goodbye, I have published the latest (UNSTABLE) build, which includes all animatronics, nights, and custom night.

Much like everyone's favorite rabbit-themed serial killer, FNaF GB is back, and in green!

For now, you can play the nights 1 & 2 demo, but expect the full release within 2025! 

Also, the full beta will be playable at this weekend's Midwest Gaming Classic!

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

We are under attack!

Fan art for Foolish I'm feeling kinda better so I drew this

Have a good Boi