Next up
Version 0.1.1 (early beta) is out!
Devlog:
- Added first enemy, regular slime creatures with basic AI (tracking, jumping, punching)
- Character punching mechanics and animations
- Changed character's walking speed by +1.5%
- Some general game optimization
Hi everyone, I am very new to GJ. This is a character from my game that I made a few months ago, but it is still in the polishing stage and will be uploaded to GJ this September. I just made a version with this cool new color palette. #GameJoltColors23 

Smile! Here, take some happy pills! β¨π #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_
"Thanks guys for endless hours of fun." π
(My first fan art. Read the article, please.)
a drawing I did because I was boredπͺ. But I love how it turned out.π
Made my first ever animation.
not the greatest house, but it's a house! :D
I did this on my 3DS ^^ #Kirby
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc












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