Next up
Version 0.1.1 (early beta) is out!
Devlog:
- Added first enemy, regular slime creatures with basic AI (tracking, jumping, punching)
- Character punching mechanics and animations
- Changed character's walking speed by +1.5%
- Some general game optimization
Hi everyone, I am very new to GJ. This is a character from my game that I made a few months ago, but it is still in the polishing stage and will be uploaded to GJ this September. I just made a version with this cool new color palette. #GameJoltColors23 

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Another house i made long time ago.
Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
A Shiny Mega Gengar 🌟 For @ManutkArt ![]()
's #ThreeColorsChallenge!
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?












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