Next up
Version 0.1.1 (early beta) is out!
Devlog:
- Added first enemy, regular slime creatures with basic AI (tracking, jumping, punching)
- Character punching mechanics and animations
- Changed character's walking speed by +1.5%
- Some general game optimization
Hi everyone, I am very new to GJ. This is a character from my game that I made a few months ago, but it is still in the polishing stage and will be uploaded to GJ this September. I just made a version with this cool new color palette. #GameJoltColors23 

Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
So
i may or may not make an full art of some person or i may just leave this like that-
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
An infected room from the second part of Cybel ! Are you up for some cleansing?












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