Next up
Version 0.1.1 (early beta) is out!
Devlog:
- Added first enemy, regular slime creatures with basic AI (tracking, jumping, punching)
- Character punching mechanics and animations
- Changed character's walking speed by +1.5%
- Some general game optimization
Hi everyone, I am very new to GJ. This is a character from my game that I made a few months ago, but it is still in the polishing stage and will be uploaded to GJ this September. I just made a version with this cool new color palette. #GameJoltColors23 

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
Path of Kami: The Evolution of the Lore
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Just a Pico sprite
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.
Respect (Only TLOZ Players Will Understand)
It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg












1 comment