Fixes:
-Fixed an issue with the music overlapping during area changes
-Fixed an issue where the background wasn't properly aligned, revealing white space
-Improved the scenery during Brother Ease fight
Fixes:
-Fixed an issue with the music overlapping during area changes
-Fixed an issue where the background wasn't properly aligned, revealing white space
-Improved the scenery during Brother Ease fight
This is a special #ScreenshotSaturday for Ease Collection because I just did a MASSIVE art overhaul, hoping to overhaul the music and bosses next. My pixel art skills are slowly improving, and hopefully I can improve this even further.
July Devlog (Part 2)
Experimenting with a trail effect
Huggy: Ultimate Edition, a collab game between @MasterGames31 and me, is finished! This game takes place during the Ease comics and contains remakes of Huggy 1-2 using the Huggy 3 engine, Huggy 3, and three bonus level packs made with the Huggy 3 engine.
Winston the Lizard concept (Yes, that's his name). This one is definitely going to be tweaked, I know it can be improved.
Current title screen (Settings box is a placeholder). More gameplay screenshots coming soon.
While waiting for Ease Collection, check out Bimmy: The Black Bull. It is a story-based boss rush game with puzzles, epic music, and tons of secrets created by @MasterGames31 .
Another Ease 6 level sneakpeek
Here is a proper sneak peak of the Swamp level from Ease 1, this level is one of my personal favorites.
Its been so long since I have shown actual gameplay footage or screenshots, so heres a "round" of the new Ease 2 prototype. The game has been redesigned to be more arcade-like, with enemies getting faster/firing projectiles faster every round.
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