Game
Wispol
4 years ago

Tiny update! I've added the wonders of caffeine to Wispol! Now you can buy soda and you'll move faster for a short period of time. These are the kinds of things that get added to the game when I'm up at 5 am.




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All of the wisps are drawn out for their page graphics! I'll work on the sprites next, then the extra details not on the page, so after the next update following updates may be slow. I'm admittedly not sure I'm ready to be done with my favorite project...

Basically all the maps are finished! So that's a decent part of the game done! The most tedious part anyway.

I've almost completely finished all of the sprites that I needed to custom make! Honestly it was the category I was expecting to take the longest of all the resource parts. It definitely took the most focus, but here we are!

So the medical stuff was/is more complicated than I was expecting, but things are pretty well at the end. I'm mainly just adding the last bits of polish and code

ALL THE MAPS (including the special secret areas) are DONE! And I've written the entries for more of the wisps, so that's the bar I'm gonna be working on filling next!

All the sprites that I needed to hand sprite are now done! I'l be honest I was expecting those to take the longest, but here we are!

The ending cards aren't fully polished enough for the bar but I did make some good progress on creatures and the spider room entirely!

The wisps are all finally designed on paper, which was honestly the hardest block for me so far. I'll try to work on the extra details that aren't on the progress sheet in between working on the graphics and sprites.

I thought I updated last week, I apologize. I've mainly been working on the ending cards, and I've been making some good progress

I HAVE ONE OF THE LORE SPOTS BUILT WITH THEIR LANGUAGE! I swear it won't look like that in game, this is just showing the work. At first I hated that the letters didn't look as good if I kept them level, but the uneven-ness gives it a cute look i think