I’ve decided to make my game a prologue. My original plan for the game was for it to be quite a bit bigger, longer, and have more equipment to use. I was being a bit over ambitious when I thought I could get it all done in a week. So I’m making a sequel. I don’t think the game is big enough to have a ‘sequel’ though, so I’ve made this one into a prologue, hence the new name. I’m going to make the new game with Construct 2 for the Windows 8 appstore, and plan to have it finished by or not that long after Windows 8’s launch. Wish me luck :D
Next up
Fan art for Foolish I'm feeling kinda better so I drew this
A Shiny Mega Gengar 🌟 For @ManutkArt ![]()
's #ThreeColorsChallenge!
If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!
Also please consider tossing Vault on your Wishlist, I really appreciate your support!
2d lighting experiment
Some Shadow boss fight gameplay 👾
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc
Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!
(Btw, sorry for the double post! I'll try to post less)
Hi all, Quick update with a bunch of fixes and changes.
Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.
Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone
Enjoy!
I thought I would do a quick show and tell, with a 2 min video of the start of the game and some of the game elements, after many many months it is really starting to come together, time to start networking https://gamejolt.com/games/Dungeon_fable/490669










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