I’ve decided to make my game a prologue. My original plan for the game was for it to be quite a bit bigger, longer, and have more equipment to use. I was being a bit over ambitious when I thought I could get it all done in a week. So I’m making a sequel. I don’t think the game is big enough to have a ‘sequel’ though, so I’ve made this one into a prologue, hence the new name. I’m going to make the new game with Construct 2 for the Windows 8 appstore, and plan to have it finished by or not that long after Windows 8’s launch. Wish me luck :D
Next up
Runestones: from concept to in-game model🗿
"Our work is never over" they said.
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Update 2.627
New challenges & new effects!
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart
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