Game
The Walls Are Lurking
9 years ago

To Address Nightmare Mode...


The Walls Are Lurking: Nightmare Mode was made simply to Test a few new rendering pieces using programs similar to Bitmap2Material

However, the game as it is, is set up where you have to find and destroy the 3 Graves hidden in the map.

One is Located in Each corner of the maze, excluding the one you spawn in, and the one in the opposite corner is directly adjacent to the exit’s door.

I understand the frustration that the lack of it saying this in the game has caused, however, the game was created in a transitional period from my laptop, which I made the games on, to a new desktop which im looking to make much greater games on.

With The Walls Are Lurking: Nightmare Mode, I simply was looking into the programs I could use to make the rendering and textures in my future games very much improved over the graphics of other games I have created.



0 comments

Loading...

Next up

100 Downloads!! Celebrate!!!

Secrets Secrets Secrets...

Short intro of us 💕✌️

We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday

Demonstration of the spells and their effects :)!

Update 2.627

New challenges & new effects!

Terraria

Shuiro Haname. #Commission

Commission for @ShuHaname

I did this on my 3DS ^^ #Kirby

A sneak peek at the new OST, can you guess what this song will be used for? 🤔