I’d like to write a postmortem for Super Skelemania . I think the experience I had making this game is valuable to anyone looking to eventually make a big ol’ game on a big ol’ website like steam or some other place. Or at least, it would have been valuable to me 2 years ago.
Problem is: there’s too much to talk about! Help me out by picking the topic you’d be most interested in, and I’ll just focus on that.
Next up
^^^_>>
I'm developing a new commercial game with a small team! A demo will be coming to steam soon, but you can wishlist it in the meantime if you're into deckbuilding / autobattlers / roguelikes!
Super Skelemania Available Now If you owned the early access, you should be able to download the full version immediately. Lemme know if you have any issues! Thanks for being awesome!!!!
Who turned out the lights?
Nojong, an arcade mashup of Tetris and Mahjong is out now!
Sleepy
I don't normally post here, but I'm announcing a new game! It's called 9 Till Void and it has a GameJolt devlog which you should follow!
Hello Skelemaniacs! No skele-related news, but I did just release a free demo of my new game today! It's a weird roguelike about casting spells. It's fun!
Spirits of the Ancient Oak










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