8 months ago

To convince everyone that I'm alive, I'll post a dumb sketch of the battle interface I drew recently


I decided to come up with a slightly modified concept of the combat system:

  • Buttons from Undertale that everyone is used to, will not be in the game;

  • First you choose an enemy, then you act;

  • Instead of LV (Level of Violence), the character's strength is measured in LW (Level of Will);



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Battle engine progress (it's super raw but sill)

music on the background: «Death March» by DashingToadie, from TS!UNDERSWAP

just drawing a uniform for the Ecologists guild leader during classes (check out the previous posts to understand what this one's about)

#scirufade

I finally gave the practice report to the supervisor in my college. So I'm officially free now and I can get back to work on the game, yay

Also check out the new logo

Dev Update - December 2024

I had nothing to do so I tried to make a crossbones sprite (still can't draw)

Dev Update - April 2024

Scirufade logo has been updated

The style was inspired by TS!UNDERSWAP logo (by Team Switched)

I wonder what these sprite are for

Spring Cleaning - April 2025

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt