Game
Glemor Devlog
3 years ago

Today I spent some time going deeper into the game's history and thinking about how I can connect the world with the initial project idea, I also worked a little bit more on the map of Glemor.




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Yesterday and today I spent the day finishing the map, I don't think this is the final version yet, but it's enough to start doing the important parts of the game. (I hid the texts to avoid spoilers)

I finally finished the map and now I'm going to start making the game.

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Demonstration of the spells and their effects :)!

Why walk when you can jump?

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

Respect (Only TLOZ Players Will Understand)