
Today is my birthday, school also happened to not be on my birthday
x and z collision physics are borderline perfect other than minimal visual spazzing, also I made the movement a bit different and I want to know opinions, which is better:
Next up
1st project: racing project main/physics
2nd project: racing project map systems and that
Quiet video
A slight change in lighting calculation allows it to be more realistic and allows for visuals such as this
My projects Crate Engine and Marble Mania have been dropped so as a result I'm making them open source
The engine is way more bare and approachable while the unfinished game has more editor features
Have fun!
New Shockwave 2 Optimization and Bug fix update Overhaul 1.4
Cont.
Something is wrong with my shockwave 2
Audiostream doesn't work when packaged and turboloader has become mostly obsolete due to new turbowarp extensions
I'll have to move contents of this project to another one and replace turboloader blocks with official extension ones
Publicly releasing the car sound design project, you can customize pretty much everything
Enjoy
https://turbowarp.org/655174602?fps=60&limitless&size=720x480
More sound design experiments
Headphones recommended
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