2 years ago

Today marks 2 years I've been on GameJolt apparently. Work has slowed down on QFCD but we are making good progress. Since all my adoring followers (see: the cockroaches in the vents) have been so patient, I will be sharing some screenshots from the game.




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Also brand new for Reheated, there's a character select screen that shows the character's stats and abilities. I think it looks pretty okay.

Any negative comments towards the drawings on these screens will be seared into my consciousness for all eternity.

Here's a screenshot from Quest For Chili Dogs Reheated, showing off the new HUD and Sonic sprites. They're still unfinished, but I think the HUD especially is a vast improvement from the nasty variable boxes from the original game.

With a new version of QFCD comes a new title screen, which I think blows the old version out of the water in terms of not looking like ass fungus.

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

"Our work is never over" they said.

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Finished work on the emotions of a new character for the tank universe

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Terraria