
Today marks 2 years I've been on GameJolt apparently. Work has slowed down on QFCD but we are making good progress. Since all my adoring followers (see: the cockroaches in the vents) have been so patient, I will be sharing some screenshots from the game.
Next up
With a new version of QFCD comes a new title screen, which I think blows the old version out of the water in terms of not looking like ass fungus.
Here's a screenshot from Quest For Chili Dogs Reheated, showing off the new HUD and Sonic sprites. They're still unfinished, but I think the HUD especially is a vast improvement from the nasty variable boxes from the original game.
Also brand new for Reheated, there's a character select screen that shows the character's stats and abilities. I think it looks pretty okay.
Any negative comments towards the drawings on these screens will be seared into my consciousness for all eternity.
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
"Our work is never over" they said.
If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Some Shadow boss fight gameplay 👾
Explosive domino effect
Annie of the stars










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