Game
ANGER OF THE GODS



8 months ago

todays gonna be spent putting it into godot but here's screenshots of the prototype in unity. i did something to the noita-like code i have and i think i've arrived at something. something like playing Noita but you've also been slipped heavy doses of LSD




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limited working code for painting planets, not all the sections work right just yet, sadly.

#strategy #scifi #textadventure #rpg #4X

the #godot dev team are sadly a bunch of cucks.

the godot discord is full of nerds, powerusers, mods and devs who all weren't given enough wedgies as children. it's a bit annoying because my current project might have to switch engines now.

more to come of this in the future. one of my existing projects has gotten a revive and a nice MSDOS coat of paint. this will probably end up being one of my most extensive projects sometime eventually. i have big plans for this.

if i have to, id rather cease working and publishing my online works under this name then deal with government censorship.

#canada #censorship #youtube #bitchute #livestreaming

final design of the slaaneshi character at this stage done. full viewing of its model can be found at my subscribestar by becoming a patron.

current focus now is gameplay, character abilities, and player function in-depth work

https://www.subscribestar.com/err-arachnica

it took 2 years, lots of refinement, and finally landing on a correct game engine but we are so back.

despite an entire backbone rewiring, we are so back.

crowdfunding this project: https://www.subscribestar.com/err-arachnica

#strategy #scifi #textadventure #rpg #4X

work begins on the spaceflight gameplay.

#strategy #scifi #textadventure #rpg #4X

main menu controls work now. work on the new game start of setting the factions properties can begin now. after that, i can plug that info into the world generation, and we're off into gameplay.