3 years ago

took me 40 minutes

(in all seriousness though, I'm going to post something cooler after I get most my life issues out of the way. one of those life issues is not being efficient at creating animations are art. I'm not joking about it taking 40 minutes)




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I AM ALIIIVE

I made a thing, a simple thing, a thing thing.

*cough*

*ahem*

...

what-

This is the bite of '87 B.C.E.

So um...is this a good or bad way to introduce myself?

Literally still not enough teeth on this xeno boi :P

I tried to make an animation within 20 minutes, and I can't tell whether I failed or succeeded. The past 2 weeks have been filled with ideas, that simply couldn't be carried out due to software issues and missing features on different devices.

kk bye

A horrible quality animation that I made while waiting for a possible earthquake to occur. There wasn't an earthquake, but it didn't change the fact that I was too distracted to make a quality animation.

What I'm trying to say is this thing sucks a lot.

I wanted to see what it would look like to have a character move at a lower FPS but objects around them move at a higher FPS. But I think the 1:4 ratio of character speed to object speed was a bit drastic, and the movement of the character was too choppy.

i actually made a cube move in Blender

I am way too proud about that what the heck-