Game
Riddle Rewritten

1 year ago

took some time off this, but i've implemented a speedrun timer! might be helpful if you want to achieve a thirty second run (i haven't actually taken into consideration the length of this remake)




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hopefully not long now until deltarune chapter 3/4!

anyways here's a revised TENNA design, and a take on chapter 4's main darkner!

(i actually made these a few months ago but forgot to show them off lol)

#undertale #deltarune #chapter3 #chapter4 #art

the duality between these two are strong #earthbound #pixelart

i'm gonna really push the scratch vector editor to its limits

here's my second take on xenoblade 2's nia! i've provided the 2021 vector for comparison sake

(i felt like i wasn't really taking my vector art seriously prior to 2022)

#vector #art #xenoblade

i'm rich

almost done with fully implementing dragging, all that's left to do now is to set flags to trigger events

i've also created a debut shortcut (albeit, for fun). the next thing i'm probably going to prioritize on is to animate the npcs

why am i doing this

ceroba work in progress (from "UNDERTALE YELLOW")

actually got a vector completed for once!!

here's ceroba from "UNDERTALE YELLOW"

#undertaleyellow #vector #art

no context deltarune theory-crafting

(OFF shenanigans start to play-out here)

decided to redo my logo once again, i've been wanting to tackle this for ages but i think this works.

(i've based this on some Y2K logo designs i'm really fond of)

even though i've only posted pixel art here for the past few months, i also make vectors! (albeit, they take forever and depend on my motivation)... using scratch

i'm finally going to release a new vector (tomorrow maybe), so enjoy this teaser.

htimyhiythimhi touhou

i drew a reisen inaba (albeit, my interpretation)

enjoy!! #art #touhou