Game
Veredilia: The Sacred Forest


4 years ago

Toronto and Vancouver's reference sheets


The different outfits for Toronto and Vancouver. I accidentally posted this to my profile instead of to this page, so I'll put it here as well. Sorry for the incovenience!



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I've changed up how enemy trap rooms are handled in #veredilia. They are now around 1.5 screens wide over just 1 screen. Which looks better and what are your thoughts?

#indiegame #indiedev #gamemakerstudio2 #pixelart #furrygame #sonicinspired

Do you choose the red or the blue path? In the Coal Mine Foundry, your decisions greatly affect which path you take. Here, it can be the difference between life and death.

#veredilia #indiedev #indiegame #gamemakerstudio2 #devlog #gamedev

Coming soon to HTI's Indie'd 2023...

Sonic OSX Framework has been Released!

Decided to change the look of Coal Mine Foundry as well. So far looks much better and more detailed than the original. Not much to show here but here's what I have so far.

#veredilia #indiegame #devlog #gamemakerstudio2

SAGE 2023 + New cover art

Unleash the powers of wind and speed with Rein the Caribou in Veredilia: The Sacred Forest!

Devastate your enemies with stylish wind blade combos that will send them flying to their bloody demise.

Wishlist on Steam: https://store.steampowered.com/app/3609380/Veredilia_The_Sacred_…

While I was testing out the new tiles for this level I decided to play with the wall collisions turned on and it has a pretty interesting effect. Using Van for this clip

#indiegame #gamedev #devlog #gamemakerstudio2 #furry #pixelart #sonic #mortalkombat

Working on some new tile sets for each existing level in #veredilia to improve the optimisation and performance. Hope to make some new level design improvements as well.

#indiegame #indiedev #gamedev #devlog #gamemakerstudio2 #furry #pixelart

Releasing the source code for my old Sonic fan games