So today has been an kinda productive day, i’ve got done a new trailer and fixed some bugs in the game and i’ve also fixed some gameplay issues, like to many bullets being on one map at the same time.
I “fixed” it by only letting there be a same amount of bullets as players on the map.
I might actually make this a game option depending on the feedback i get because it could be fun spamming bullets in a small pit sometimes, mostly for me, maybe not so much for my friends.
I kinda wanna add more abilities to the game but i should probably make the current ones better and more equal in power
Next up
Welcome
Portals! New ability in the works, shoot portals where only bullets go through!
Polishing Hey, so i’ve been working on this new tileset for the cabin levels. I love to get some feedback on it, let me know what you think!
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Runestones: from concept to in-game model🗿
Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart
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