
TRANSMISSION INCOMING ....
Only 4 days left to finish the Let Them Come: Onslaught World event Quests! Will you survive the Horde?
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Next up
The Electric Grenade in Let Them Come: Onslaught ⚡
Starts off weak but ends up launching triple grenades with massive AoE and rapid damage ticks.
Wishlist now: http://bit.ly/LTCOnslaught
The Shotgun in Let Them Come: Onslaught
Lacks the range of other weapons, but its high damage and double fire upgrade make it deadly up close, especially if combined with the flamethrower.
Wishlist now: http://bit.ly/LTCOnslaught
Join us for an in-depth look at the Photon Saber, Shotgun, and Electric Grenades in Let Them Come: Onslaught 👽 We break down their upgrades, uses, and strategic combos in our latest dev log: https://store.steampowered.com/news/app/2050800/view/49832538681…
Meet the Stalker, one of the most dangerous enemies in Let Them Come: Onslaught. They speed up when you’re not watching. If they surround you, it’s over fast!
Wishlist: http://bit.ly/LTCOnslaught
Hello GameJolt We're a VFX/Tech art co-dev studio teaming up with developers to push the limits of real-time visual effects. We're also developing Let Them Come: Onslaught. Follow us for VFX tips 'n tricks, and LTCO devlogs
#indiegames #gaming #gamedev
Introducing the Photon Saber in Let Them Come: Onslaught Starts with a single slash, but evolves into a spinning AOE devastation as you level it up. Wishlist now: http://bit.ly/LTCOnslaught #gamedev #UnrealEngine #indiedev
In Let Them Come: Onslaught, enemies don’t just vanish; they reposition, keeping the pressure on 👽 Today’s devlog breaks down how we handle spawning, visibility, and performance
Wishlist now: http://bit.ly/LTCOnslaught
In Let Them Come: Onslaught, no two runs are the same
We created a handcrafted tile system with unique layouts, obstacles, and rewards. This keeps exploration fresh and visually rich. Wishlist now: http://bit.ly/LTCOnslaught
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
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