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13
Game
Hello Neighbor : Other Story| Access Denied! |
2 years ago

Trap mechanics




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Added general function to Code Lock

I making a SOSED with C++ ! That's really good - A sosed can lose a player now! - The sosed has any states now:

1. Idle (Jerks, Repair Car)

2. Hunting

3. Attack

4. Home Works (Watch TV, Cook, Sleep)

Sorry guys that I was away for a very long time! I was very immersed in the development and creation of this game so I didn't post teasers! But as you can see, I posted them for you!

( all animations remaked by me, models from rust used only for prototyping (i remake it soon) ) - Upd to 5.7.1 - Added first viewmodel (ak47u) - Basic inventory - All is replicated

Woow this is player house and neighbor house!

Hi guys! I was gone for a long time and I still came back! I wanted to inform you that I have switched to a new project and the game is being made from scratch again! During this time, I made such a simple AI! The video with him is below!

I making a SOSED with C++ ! - Base chase with some kind of reminiscent music.... XenFFly dont kill me:3

Uhhhhh! I'm finally back! I fix bug's and add new mechanic's! ###########################

Fix player camera!

・Add new window mechanic!

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!NEW LANDSCAPE TEASER!

Keep the very first teaser on this page of this fan game!