I’ve never actually encountered a text based game the required quick reaction time, no, i’ve only made one :). Through making this update i’ve learned ALOT about batch coding and enchanced the game A TON. Alot of this updates focuses around interaction with the second character, the Guard. Many of the outcomes to your choices are based heavily off of random chance, and quick reaction time. I managed to combine my new coding skills to create a fast paced fight scene (yes you can win, no you probably won’t it’s hard as hell). Regarding the comment I received on the game earlier this week about the south and east selections, I have worked on the the eastern forest path, but sadly, nothing happens when you go to the south yet. Do not fear though, i’ll still work on this and continue updating it!
Next up
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
What you all think
Demonstration of the spells and their effects :)!
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays
Auto-chess meets Clash Royale in an intense strategic battle. Outsmart your opponent, hide your play and crush their armies! Empire Builder just got another major update, check it out! https://gamejolt.com/games/EmpireBuilder/558901
2d lighting experiment
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Respect (Only TLOZ Players Will Understand)
Hello my space friends! Now I added a space background to the ship. I love that space look but I still feel like stuff is missing. The lighting on the ship needs some improvements I think. Please tell me your opinion!










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