I’ve never actually encountered a text based game the required quick reaction time, no, i’ve only made one :). Through making this update i’ve learned ALOT about batch coding and enchanced the game A TON. Alot of this updates focuses around interaction with the second character, the Guard. Many of the outcomes to your choices are based heavily off of random chance, and quick reaction time. I managed to combine my new coding skills to create a fast paced fight scene (yes you can win, no you probably won’t it’s hard as hell). Regarding the comment I received on the game earlier this week about the south and east selections, I have worked on the the eastern forest path, but sadly, nothing happens when you go to the south yet. Do not fear though, i’ll still work on this and continue updating it!
Next up
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Finished work on the emotions of a new character for the tank universe
Update 2.627
New challenges & new effects!
Showing off player 2 😎
What do you think?
I worked so hard to get all four of them to the end safely, but then...
Szayel Aporro Granz - Bleach
Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!
(Btw, sorry for the double post! I'll try to post less)
It's old and it glows. Experience the nostalgic tile-matching puzzle game in it's new glory!
Game : https://gamejolt.com/games/colortris/499578
ColorTris gameplay - Peach squares
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Music : https://soundcloud.com/the-musical-ghost/ghost-kozmos-tetris-the…










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