I’ve never actually encountered a text based game the required quick reaction time, no, i’ve only made one :). Through making this update i’ve learned ALOT about batch coding and enchanced the game A TON. Alot of this updates focuses around interaction with the second character, the Guard. Many of the outcomes to your choices are based heavily off of random chance, and quick reaction time. I managed to combine my new coding skills to create a fast paced fight scene (yes you can win, no you probably won’t it’s hard as hell). Regarding the comment I received on the game earlier this week about the south and east selections, I have worked on the the eastern forest path, but sadly, nothing happens when you go to the south yet. Do not fear though, i’ll still work on this and continue updating it!
Next up
Bandana Dee the Dream Friend
art comission.
Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_
🍒Did you like the game? A demo is available for free on Steam.
✌️ Thanks for playing IndieGameiacs!
⚙️ Free Demo: http://bit.ly/UniDuni
📺 Full Video: https://youtu.be/5qEbVXg7GaQ
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Runestones: from concept to in-game model🗿
I was bored, so... ManutKat.
So here's the first of the zodiac signs i will make for the next weeks.
Why walk when you can jump?










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