Game
Turovero: The Celestial Tower
4 years ago

Turovero: The Celestial Tower Version 1.3 is now available for download!


Changelog for Version 1.3:

  • Fixed a bug on the final floor preventing the player from using a Warp Gem when they should be able to use it after completing certain trials.

  • Added another visual cue to a second floor sniper puzzle.

  • Fixed a variable error causing some of the key item pick-up dialogue to reset on the fourth floor.

  • Fixed the description of the Blessed Sallet so that it no longer refers to a chestplate. I know what a sallet is, I swear!

  • Disabled characters from taking rogue actions when inflicted with the "frozen" status in the fifth floor.

  • Made the auto-battle fight during a fifth floor cutscene "unlosable" - that is, the scene will continue even on the rare chance that the character falls in battle. The self-heal effect has also been buffed to make this less likely to occur.

  • Buffed Mana Siphon so that it might be a little more useful in the earlier floors.

  • Changed some of Viveca's stats for her first battle for balance purposes.

  • Changed some of the fifth floor enemy's stats for balance purposes.

  • Decreased damage output slightly for all enemy AOE attacks.

  • Fixed the Mind Shot skill, which had been given a 50% HIT rate rather than the appropriate status effect rate. The skill will hit at a normal rate now.

  • Moved a save point inside the last portion of the third floor to avoid an unintentional point of no return scenario.

  • Changed a small amount of dialogue to provide more salient hits for one of the seventh floor puzzles.

  • Added captions upon examining certain puzzle objects on the seventh floor for clarification.

  • Moved some objects in one of the eighth floor sidequests to avoid softlocks when interacting with them.

  • Fixed a bunch of bugs in the developer's room:

    • Character dialogue will no longer display all three conversations at once; you'll need to talk to the character again to trigger the next dialogue in the sequence.

    • A variable error with Leilia's dialogue has been fixed.

    • An error where a cutscene picture will remain on screen in the art gallery after you exit has been fixed.

    • Added a small Easter Egg in the pub, contingent on... something. ;)

  • Fixed various message portrait errors.

  • Fixed various typos.



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