After about 7,000 downloads from several websites and app stores, plenty of reviews and video reviews in many different languages, a bit of controversy, a third version of Two Interviewees, the provocative mini game about the gender bias in job interviews, is going to be released soon.
The new version is going to include music, SFX and extra translations: Spanish (with distinct European and Latin American versions), Dutch and American English (it currently defaults to British English).
What about a German translation? or a Portuguese one? Indie developer Mauro Vanetti is appealing for more volunteers to help in the translation effort and join the improvised team in a multilingual challenge against sexism! If you are perfectly fluent in a language based on the Latin alphabet and you wish to help, comment here and get on board.
Next up
Did you know that today is #InternationalJazzDay? ๐ท๐
No? ๐ฏ Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? ๐ท
Let us know what you think about it and have a great weekend!
We are under attack!
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Runestones: from concept to in-game model๐ฟ
Microsoft Windows XP Unprofessional (windows logo prototype)
a drawing I did because I was bored๐ช. But I love how it turned out.๐
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
Levels' maps.
Auto-chess meets Clash Royale in an intense strategic battle. Outsmart your opponent, hide your play and crush their armies! Empire Builder just got another major update, check it out! https://gamejolt.com/games/EmpireBuilder/558901
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)










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