Game
FNAF Studio

8 months ago

Two new path types for AI -

Stall (clock): Awaits one path and has the animatronic still in the place

Kill (skull): Kills the player. An alternative to Office but can be useful for mask-based animatronics and maybe have it work as doors too.




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Weekly wheel feature! If you'd like your idea to be added and featured here submit the form! (https://forms.gle/XP72Q3UP6HbDRXoPA)

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