Next up
Finally, some updates on the prologue. But it's not that big of a update.
Took ages, but Tails is being added as playable
the announcement is that a teaser trailer for demo 3 has been submitted to the upcoming EXE DIRECT. not quite sure if it will be included, but fingers crossed.
( Also image gives a little bit of what to expect from the teaser )
Working on some animations
Well the game will be 3D again. However unlike other infinity engine games, the game will be reliant on momentum. ( In fact, I deleted the code for the boost so that I can focus on making sonic control the way I envision the adventure controls being)
Fine, here are screenshots from demo 3.
Now can you all stop asking how far into development demo 3 is. As demo 3 will be out when it is complete and up to my standards
Some camera angles
Oh yeah. This game exists. ( Small video of a WIP for Ver 2, also I don't know the minimum system requirements, but it will be recommended to have a RTX 5070 for the best visuals ) Also development moved to Unreal Engine 5.6
Making the cutscene that introduces Imperexeial more badass.
Old Vs New.
( Also I was aiming on fixing a mispelling in the title of the old demo, but I never got round to releasing it )











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