Next up
I present to you, the golden freddy plush power up. When it is collected by the player, it destroys all obstacles currently visible to the player. It has a very low chance of appearing on the frame, 15%. I can lower/raise the chances if you want.
A look at the how to play screen, would share more but want to keep most things unseen until it actually comes out
(I'll also try to make it so the screen actually scrolls)
Small update (finally)/ a couple screenshots.
Here is the new level select screen. Each level will have different characters with their own powerups.
A couple teasers for an upcoming update. If you guys like this update I will stick with the Security Breach theme.
(This also might take a little longer because I basically only have time for any development on the weekends.)
The character select screen for the fnaf 2 level. Some "abilities" will make the game a little more challenging
Got infinite scrolling working in GDevelop, each character will have a few scrolling backgrounds. Now I have to figure out the hitboxes and the power ups, which seem quite a bit harder than in Clickteam
For the Halloween update the whole thing will be in one screen, no more jumping through pointless menus. It'll be like this with you being able to upload your score after failing. Also might add a login button so you can receive trophies automatically
ⓘ This user is suspected to be very racist
FNaF 1 loading screen:
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