I’ve been busy, and havn’t been able to work on PT-13 for a day or two, so im not quite finished with the update. i have 1 skill left to add to the level, but the Droid skill and the new Hunter costume have been added.
There has also been some more tweaks to the first few levels, mainly enemy health. many of them have had their maximum health dropped a few points.
Oh, and one other big change, the fire levels secret data chips no longer require you to have the dash upgrade, so its no longer manditory to return to any specific level after earning the ability. you can now do them in order no problem, Fire, Earth, Water, Ether (Energy), Lightning, and now ice, in that order.
Next up
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Runestones: from concept to in-game model🗿
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
So here's the first of the zodiac signs i will make for the next weeks.
Demonstration of the spells and their effects :)!
Szayel Aporro Granz - Bleach
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
A sneak peek at the new OST, can you guess what this song will be used for? 🤔










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