I’ve been busy, and havn’t been able to work on PT-13 for a day or two, so im not quite finished with the update. i have 1 skill left to add to the level, but the Droid skill and the new Hunter costume have been added.
There has also been some more tweaks to the first few levels, mainly enemy health. many of them have had their maximum health dropped a few points.
Oh, and one other big change, the fire levels secret data chips no longer require you to have the dash upgrade, so its no longer manditory to return to any specific level after earning the ability. you can now do them in order no problem, Fire, Earth, Water, Ether (Energy), Lightning, and now ice, in that order.
Next up
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
What do you think guys in my robot?Just a beginner in 3d modeling..
My instagram https://www.instagram.com/rojhonbb/
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
A Shiny Mega Gengar 🌟 For @ManutkArt ![]()
's #ThreeColorsChallenge!
Microsoft Windows XP Unprofessional (windows logo prototype)
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Rockin the Guitar, an Axe like Guitar I made for my Uni project
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
2d lighting experiment










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