1 month ago

Ultimate Custom Night Review (a little bow to close off this era)


I was very satisfied with the ending to Pizzeria Simulator, in fact, I was nervous. Nervous that there would be another Fnaf 4 situation on my hands and that I would need to play some sort of fangame to protest against it. Luckily, that didn't seem to be the case as the next big thing for this franchise was a VR game, at least, as stated in the post about Fnaf 6 being cancelled. So, I was really hyped up for that. I didn't have a VR headset at the time but I wanted to get one just for that game. Considering the poll I did, I'll be talking about the VR game at a later date. Right now, we're all here for this little game called Ultimate Custom Night.

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I first heard of Ultimate Custom Night through this post on steam. Now, I wanted both of these. Endless Tycoon mode sounds like it would be insanely fun, and a custom night featuring a ton of characters, possibly more than SL's Custom Night sounded like fun. Ultimately (get it?), The UCN option was chosen and we haven't gotten an endless tycoon since. Sad day for us unlimited tycoon fans. At least I hope some day we will get one, fanmade or official. Anyway, Ultimate Custom Night was in the works and I was hyped for it. I don't have to many crazy stories but I did think that every character would be coming back. I didn't think it was going to be canon and there was going to be some sort of wacky story like Fnaf World or something.

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This was the first roster, not what I was expecting, I hoped for more but I liked this. A lot of Pizza Sim cast and... the non canon halloween characters? That sounded cool. (Why was Golden Freddy down next to Puppet and Lefty, that was weird). JJ was there instead of Withered Freddy, but I like JJ so I don't have much complaints about it. The Roster would then be changed and overtime, some characters were removed and more characters were added. Adventure Endo and Candy Cadet got the ax while the Freddles combined with Nightmare Freddy and Trash and The Gang became a trio. Though Pan Stan was left out for some reason, even in the final game. Rest In Peace Pan Stan.

I looked at ScottGames to find out all the new characters joining the game. The Withereds were coming back, well, some of them. Phantoms started to make their way into the game, more Nightmare Animatronics, another Funtime Animatronic, HELPY!!! Eventually, we got the reveal of our office.

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This... was a cool office. It had a little something from each game, and look! A Freddy plush! It wasn't a bad office, and I liked how everything looks like it was pulled from each game. You have Candy Cadet, the Freddy stand from 3, some tous from 4 behind the fan. The box of parts from 3, so on and so forth. It was really cool. After the office and probably the rest of the map was done, it was time for the programming of the characters. There was a chart and some Steam Posts talking about the characters and what they were. I loved these little posts, though it was a bit spoiler-y. Toy Freddy being retired is amazing though and I need more Fnaf characters being retired people playing video games on a discord call or something. Anyway, when all the characters were programmed, I awaited the release date!

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Wait what the fuck?

That's right, Dee Dee has come back, not only is Old Man Consequences in this game, but so is Dee Dee. She will have the ability to bring about random characters, being from the base game, or a cast of new characters into the night at a random difficulty. A lot of people hate her and personally, I do too. Dee Dee has ruined WAY too many runs of UCN. She literally made me die at 6am because she added Funtime Foxy into a challenge. I am now scared of Old Friends and because of that, I haven't beaten all the challenges of the base game.

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Look at this lot, we have Shadow Bonnie, or if you remember from Fnaf World or not because I didn't mention it in my review, RWQFSFASXC. RXQ for short... it's a shame I have committed that to memory. Plushtrap and Nightmare Chica are here, making the only Nightmares missing from the game being Nightmare Foxy and Jack-o Bonnie. Bonnet, Minireena's, and Lolbit come from SL. I think every character from Pizza Sim is in the game, so you can't exactly have another character, unless you want fucking Pan Stan (I do want Pan Stan). Anyway, we have one more character so let's see who it could be.

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No... no. It can't be... is it? IT IS! IT'S FREDBEAR! WE'RE GETTING FUCKING FREDBEAR! FINALLY! WOOOOOOOOOOOOOOOOO!

Yeah, I was still into Fredbear when it comes to Fnaf during this point, nowadays, I still like Fredbear but there are cooler characters. But to see him here, no text, the screen darker than it usually is, having him be ominous in the background. God DAMN was I hyped. Fredbear my beloved, can't wait to defend this fucker later in this review. I will not accept ANY slander of my boy Fredbear. Anyway, with this out of the way, I was very, very, VERY HYPED for UCN, just for Fredbear alone. And then it came out and I played it... and it was what I expected.

I probably had my expectations high so I was a little disappointed, but there are some things in there that surprised me at the time, like the fact that this actually has a story. A simple one but one with a lot of people have theorized and debated over. It will be hard to cover that section but I think it will be a short section honestly, like the story isn't that big. So, with all of this out of the way, let's get onto the game!

Gameplay:

Pretty quick into it huh? Usually my stories are longer than this. Anyway, as showed up above, the office is like that, but depending on what score you get, you can unlock multiple offices.

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This one is a hybrid of Fnaf SL and Pizza Sim. You even see Funtime Freddy from The Fourth Closet (the game that came out before this and actually named my dear sweet children, the sillies. Gabriel, Fritz, Susie, Jeremy, Cassidy, Elizabeth. Okay, they were named in Pizza Sim but I was so caught up in the ending I forgot to mention it. Cassidy is first name dropped here, I will be getting to her later).

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This one is based off of Fnaf 3 and has a window that looks out into some cool Springtrap rare screens. It's very cool.

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And this one is based off Fnaf 4, nuff said.

Now, these offices do come in handy because some characters in these offices will be in slightly different positions than they are in the main office. But let's all be honest here, the main office is the coolest and we should all be using that office. Either way, these offices look cool and I would like to point them out and how some characters will be in slightly different positions. Anyway... there are a lot of mechanics in this game. I think it would be unnecessary for me to just name them all here, so I will go over my more favorite mechanics for a couple of characters before getting into talking about challenges, cam stalling, so on and so forth.

Toy Freddy:

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As mentioned before, Toy Freddy is now retired. He's a gamer and is in the Parts and Service Room on his PC playing Five Nights With Mr. Hugs (should be playing Five Nights With The Toys by Andsy https://gamejolt.com/games/fnwtt2024/889152) and you have to play the game for him. Wherever Mr. Hugs is, shut the doors on him to send him to a different camera. If you fail to do this, Toy Freddy will end your run with a jumpscare. He's honestly a pretty fun character and can make the game super challenging depending if you death coin him or not. I will be talking about the death coin later, but this guy is great and he's got some charm to him.

Funtime Foxy:

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Funtime Foxy has his own little cove separate from Pirate Cove in which depending on what showtime it is, you have to be on that camera. Funtime Foxy is a very hard character because depending on what his showtime is, you have to be on the camera the exact moment it turns to that time. If it's 2am, you have to be on the camera at 2am. Each hour in the game is 45 seconds, so you have to do math to know when you have to look at Funtime Foxy's Camera. He can be death coined but I think the guy is a fun character with a really interesting mechanic.

Chica:

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Yes, these are all out of order, so what. Chica here is the kitchen clanging around some pots and pans and she never goes out of her way to attack you during the night. However, the music box music will get tiring to her so you need to change it ONCE the pots and pans stop clanging. Changing it early results in death to Chica. I would wait a few seconds before changing the music. The global music box also works on her and keeps her calm, but it's hard to know when you need to play it and when you need to use the power generator. Both of which I will be talking about later.

Jack-o Chica:

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She appears when your office starts to heat up, you have to keep the office cool for her to not appear. If she does appear, you have to close both doors and cool your office to get rid of her, wasting a lot of power. She actually can be a difficult character to deal with because there are times where you will need to heat up your office in order to deal with some characters. So I find her a cool character that can be used quite well in the game.

Trash and The Gang:

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There mechanic is not explained but they are more troll characters. They can cover up the cameras to make things harder to see, they can give you fake jumpscares that can scare you and throw you off track while you are dealing with other characters. They are more joke characters and they whisper sweet nothings into your ear. They're awesome.

Nightmarionne:

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Nightmarionne will be invisible until you hover your cursor over him, in which he will start to form. He can only do this in the office and not in the cameras. Depending on his AI level, that is how fast he forms. He can pretty much be a hassle on twenty, trust me I know. I played Nightmares Attack and Chaos 3. Granted I didn't beat Chaos 3 because hell on earth some of these challenges are, but I played it. Anyway, he can be a real jerk but sticking to one side of the screen makes all the difference, and there are keybinds to help with the monitor.

Rockstar Chica:

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She can spawn in either the left or right hallway, put the wet floor sign in front of her to block her from entering. This mechanic is funny so I thought I would add it.

Bonnie:

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Bonnie cannot kill you and works in tandum with Foxy, if Bonnie active, don't look in the Pirate Cove camera as he will break the cameras for a short period of time. That's it, that's all he does. Oh, and he and Foxy are gay in the cove or something I don't know.

Old Man Consequences:

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Yeah, the Adventure Endo was replaced by this guy. I can see why honestly, but that's for much later. He can disable the use of your monitor so just catch the fish when he shows up as quickly as you can before he can disable your monitor.

Those are pretty much my favorite mechanics. I know I didn't go over a lot of the characters, like the mediocre melodies, the Rockstars, the Scrap Animatronics, Phone Guy, or any of the Fnaf 6 characters. But I'm saving some of those for later... like right now.

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Introducing the systems. You have quite a few at your disposal, the main camera system, the vent system, and the duct system. You also have a few things on the other side, but one at a time. Right now, before we get into the system's, I'd like to talk ventilation. You have to reset your ventilation quite a bit. This is because if your ventilation goes out, you can't see anything. And it makes characters jumpscare you that much easier. The ventilation will always warn you when it goes out and your vision will go dim before that happens. It's not a big thing to worry about, but it is a core part of the game.

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That's right, I pulled out a mobile port image. Screw you. I don't even know if this is official or not. This system allows you to see the vent radar and who is coming. Mangle, Withered Chica, Springtrap, Ennard, and Molten Freddy make their way through the vents towards you and depending on what you do, close the vent snares or close the doors to deal with them.

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The Duct System here is used for the Mediocre Melodies and only the Mediocre Melodies. That doesn't make it any less important. You have audio lures to keep some characters occupied while they go through the vents while others must be stopped with the duct doors, like Orville and Nedd Bear. Alternatively, you can use the mechanics on the side to deal with some of them.

That's right, those mechanics on the side are actually useful and not just for decoration. Depending on what you press, you can actually make the nights at lot easier and deal with certain characters this way. Each one has a specific use.

The Power Generator keeps the power from going down so fast while also creating a lot of noise. The power generator is very useful and when paired with a night that doesn't require you to switch these abilities, it's perfect.

The silent ventilation is from Pizza Sim and it's just as useless as it is there as it is in here... kind of. Silent Ventilation in both games do have their uses, but they aren't used much because there are just better abilities that help keep the animatronics away from you and keep your office cool. Silent Ventilation keeps your office cool and is silent from say, the fan in your office. Yes, the fan in your office is used to cool you down. The fan makes noise, Silent Ventilation does not. So it's useful like in Pizza Sim, but just like in Pizza Sim, there are better abilities you can use.

The heater is used to heat up the office and can be used to ward off the duct animatronics as well as Rockstar Freddy. The duct animatronics will immediately be pushed back when you use the heater so you are safe. Rockstar Freddy however, may take a while to get rid of. See, Rockstar Freddy needs Faz Coins, which can be found in most of the cameras around the camera system or dealing with certain animatronics correctly. Coins can be scarce, and you may need to use the heater to deal with Rockstar Freddy to trick him into thinking you paid. Of course, if Jack-o Chica is active and Rockstar Freddy is active, it's best to look for Faz Coins.

Power A/C is your air conditioner and can cool down your office fairly fast. Paired with your fan it can cool down your office in the snap of your fingers. One problem, it creates as much noise as the power generator, meaning it can be pretty noisy in your room. Power usage management is one thing, Fnaf 1 has taught us that. Noise management is another thing as many different characters are attracted by noise itself. Music Man, Lefty... I think that might be it. You are going to need to manage your noise either way, or to make sure these characters can't kill you. While also managing your heat as well because Jack-o Chica, and Lefty as well because he is also attracted by heat.

Global Music Box is in the name. Press it or use the keybind and it plays the music box. It can keep characters like The Puppet, Chica, and Lefty calm and it also winds up the music box for you. The only problem is that it lefts off a little bit of noise as you use it. Luckily, if you press X, you can turn all of these mechanics off and just go through the night in general. However, for challenges, these are REQUIRED if you want to beat some of them, let alone the max mode of this game. 50/20 mode, sure it's been beaten a million times at this point but they are still required to beat.

Now let's get into tactics for this game. The most obvious one is the death coin. The death coin is a tool that can be used to take out an enemy while still keeping their AI level intact, so you can keep your score. It's commonly used in 50/20 mode to death coin Funtime Foxy or Toy Freddy, the hardest characters to deal with.

The death coin is fun, but there are also some power ups you can use to make the nights go by smoother and easier. You can start with slightly more power than you have, you can start with 3 faz coins, you can start with 50 degrees, and you can repel Dee Dee away. Dee Dee as mentioned, can summon a multitude of characters. Plushtrap you have to look at to make him go away, Nightmare Chica you have to Power A/C to stop her from eating you (literally she chomps down on your head), Bonnet, Lolbit, and Minireenas work like they do in SL CN, with Minireena's being like Minireena's 2. Fredbear... we'll get to him. Dee Dee has a very rare chance (unless it's 50/20) to summon all the characters on their max difficulty in a shadow form called "XOR". You have to deal with this when it happens, no Dee Dee repel can stop it.

One mechanic I forgot to share because I was waiting for this moment is Rockstar Foxy's. Rockstar Foxy's mechanic is that you can click on his bird and he will help you out. He is active even if he is on zero. He can help you out with some pretty OP stuff, giving you the exact number of Faz Coins for the death coin, setting your office to be cool, making your sound meter completely nothing for a little bit, and giving you one percent of power. This comes at a risk however, even on zero, there is a chance he can kill you. The higher the AI, the riskier he gets. This... is honestly a really cool mechanic. It's a roulette and on the higher AI levels and harder challenges, it becomes a game of chance... too bad you have stuff to beat out Rockstar Foxy and not need him. But I still find this mechanic cool.

I'm sure everyone knows about cam stalling, everyone and their mother uses it for this game. Cam Stalling is mostly used for characters like Lefty, Freddy, and the plushie animatronics. The plushie animatronics consist of Nightmare Bonnie, Nightmare Mangle, and Circus Baby. These three will enter your right hall and demand you to buy their plush, depending on the AI, it can range from 10 to 15 to 20 faz coins. However, you can just... not do that and cam stall the characters. There is also door stalling that falls into this category and it involves shutting the doors every time you flip up the camera so no one can enter... is it me or does anyone else hate that these are things?

I feel like the whole point of UCN and what makes it fun is the fact that you had to deal with this on slot of characters coming after you and it was up to your skill alone to defend yourself from it all while also managing your power, noise, and temperature. UCN is really fun without the death coin and cam stalling, but so many people do it. I don't mind the death coin in challenges because they can make things easier (Fuck you Old Friends) when I think without them, the game truly shines and is a lot more fun. Also like, you kinda have to rely on luck during 50/20 mode if your stalling and everything, it's just not fun for me.

I like UCN's gameplay, it's fun and there's interesting quirks to it. The offices are random so you don't have to unlock them right away and can get them on a very small chance. There is a bit of luck involved when doing the cam stalling strategy and while I don't think that's fun, that's how most people play UCN. I like this game, sure it has it's flaws like you can cam stall a lot of people and it's not the most sound game, but it's a chaotic fun that I feel a lot of people overlook.

Jumpscares:

There are not a lot of jumpscare gifs in the gifs section of Gamejolt so bare with me on this. This might be the shortest jumpscare section ever because of it.

The jumpscares in UCN are a mixed bag, some of them are fine, some of them are upgraded, some of them are downgraded, and some of them are trash. Characters like Ballora, the Scraps, Classic Foxy, Toy Bonnie and Chica, I think they all have good jumpscares, some even upgraded from their original jumpscares. Most Pizzeria Simulator characters actually get brand new jumpscares for this game, and they are all good. They all move and are jittery, scary and what not. But then you get jumpscares that are not so good. The best way I can describe it is being a still image just shaking around.

Like, look at this. This is just a shaking jpeg of The Puppet. That's kind of a downgrade compared to her just jumping straight at you. I get that the game has a lot of characters and space was probably starting to get limiting, but the jumpscares still kinda suck. Not all of them, look at Nightmare's jumpscare.

Lot's of movement, an upgrade from him just showing up with a scream that sounds like a flatline. Some characters I'm sure are just headshot renders shaking around with their scream in the background. It's not fun, I don't like these jumpscares and I wish I could show them off.

Well, here have Funtime Foxy's jumpscare.

See, look at him. Something about this game is that there are a lot of voice actors for returning characters as well as new characters getting voice actors. I'm pretty sure the entirety of the Pizzeria Simulator cast gets voice acting aside from like two instances. But yeah, there are a lot of voice actors in this game, some go on to continue to be mainstays in the series, others appeared in this game and dipped, maybe going back to reprise their roles in Fnaf AR... or be ripped off by Fnaf AR (never forgiving them for what they did to Michella Moss). And of course, like any Fnaf game... these have lore implications in them.

Story and Voice Acting:

Just like Fnaf World, this is a spin-off game that seems to be canon to the main series. Nothing wrong with that, I felt that Fnaf World had the forced plot elements that I felt were just kinda forced in, here... it feels more natural in a way, plus there isn't any sort of ground breaking lore, just things we know of... for the most part. We'll get to the Vengeful spirit later.

So with the shortest jumpscare segment that I feel bad for being so short out of the way, let's get onto the lore. Through voice lines, we learn that we are powerless to escape.

"This is a Nightmare that you won't wake from." - Nightmarionne

"You and I will be making music together for a long long time." - Music Man

"What is this new prison? Is it me trapped? Or is it you? Perhaps it's us both." - Withered Bonnie

Off topic but Ballora and Withered Bonnie both seem to be aware of their circumstances and surroundings but don't seem to care. Something I should bring up cause it's never really elaborated upon... like ever. Now, back on topic. We are also made aware through death lines that we can die... over and over again.

"Let me put you back together! Then take you apart all over again." - Nightmare Fredbear

"You won't get tired of dying will you?" - Toy Chica

"What a gift to relish, a victim that can't perish." - Nightmare Freddy.

There are many lines that talk about the player and their circumstance and how they came to end up this way. Referencing things that only someone would know, but one of them clearly gives it away.

"I am the fearful reflection of what you have created." - Nightmarionne.

Nightmarionne is the dark reflection of The Puppet, who is possessed by Charlie. While not creating the animatronic most likely, William did kill Charlie, and she possessed The Puppet, creating her new home. Thus, we are playing as William, trapped in our own personal hell... maybe. The Man In Room 1280, which shows a man burned beyond recognition suffering a series of nightmares, with two entities inside. The man would later be confirmed to be Afton as if it wasn't obvious enough. But he's having nightmares, so what is it? Hell or Nightmares? I'm... not sure. It's plausible going either way honestly. Jack-o Chica references hell multiple times (in her own little way) but she was originally a non canon character now turned canon. It could be a creation of the Vengeful spirit. Right now, William Afton is being tortured for his crimes and cannot leave. There's also a few things that are confirmed in these lines.

"I am your wickedness, made of flesh." - Nightmare.

Nightmare is Nightmare Shadow Freddy in the Fnaf 4 files. Shadow Freddy says I will eat your soul in Fnaf World for... some reason. Shadow Freddy lures the robots to the back in Fnaf 3 which is brought up in Pizza Sim by Henry, saying he led them there again and overpowered them again. Shadow Freddy is William's evil incarnate, taking form.

We also get to see the Mediocre Melodies take center stage this game, deserved they are cool. They have Fnaf 1 Endoskeletons in them so they might have been made by Fazbear Entertainment around the Fnaf 1 era, which is interesting. For the most part, they have some goofy lines, but on occasion, they will say something creepy and disturbing.

"We've only just begun. I will never let you leave, I will never let you rest." - Happy Frog.

"If you sit by the river long enough, you will see the body of your enemy float by. Laughter." Pigpatch (followed by epic banjo solo).

"He tried to release you. He tried to release us. But I'm not going to let that happen. I will hold you here, I will keep you here, no matter how many times... they burn us." Orville.

And, I saved the best for last.

"This is how it feels. And you get to experience it over, and over, and over again... forever. I will never let you leave." Nedd Bear.

Oh it goes HARD! I love these voice lines as it adds so much weight to just plain jokey characters. You also get to hear a voice underneath the Mediocre Melodies, like they are being controlled to say these lines. I'll get to this person in a minute. Now, we have to talk about INTERMISSIONS!

After I believe each 1000 point mark, you get an intermission. These are anime esque cutscenes that follow certain Fnaf characters in wacky scenarios. They are silly and stupid. I fucking love them. They do have some lore relevance so I might as well go over them.

They are more slideshows than anything but I love them.

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The Bear Of Vengeance, a small series of anime episodes where you watch Freddy as he tries to go after the evil Foxy and his weird pet Mangle. Mangle is usually there for comic relief while Freddy plans to go and attack the fox, failing every time. This... is obvious what this means, Henry is the bear, William is the fox, and Michael is Mangle out in the corner. "Why can't it be about the Afton siblings?" that may be true and Vengeful CC is indeed a thing in the fandom, but I just don't see it. Mainly because we don't see Crying Child possess anything, at least not that we know of. He could, and I mean, could be possessing Golden Freddy thanks to the Logbook, but Shattervictim is a very plausible theory as well. Michael being the fox and being evil makes sense, and I guess Elizabeth being Mangle makes sense, but I don't see how Crying Child being the bear does and that's what ruins it for me. I feel it makes sense for the three to be about Henry and William and Michael's off in the corner doing whatever, the last Afton kid alive. William continues to stop Henry's plans while Henry continues to try and stop William from hurting anymore innocents. Michael's there because he is the last of the Afton's alive and around. But who knows, maybe it's Mrs. Afton and she's still blind to the fact that her husband is a serial killer.

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Toy Chica The High School Years is about Toy Chica as she tries to find someone to have as her own. She's a psychopath that at one point blamed Balloon Boy for something, that fucking bastard chick. She goes after many of boys to call her own and when they don't work out, she steals a part of them and puts them in her school bag. I guess she likes trophies. She also notes down certain things about the loves of her life before she talks about how she's going to get them to fall in love with her. The heists start off simple at first, getting help with homework, running over a dog... that's morbid. But as time goes on, they become more and more... fucked up. Breaking into people's houses, straight up kidnapping, setting people's houses on fire. She's insane I tell you. It ends with Toy Chica saying that tomorrow is another day and she would find the one for her.

It's... it's obvious what this is. This is William Afton luring the Save Them kids to their deaths... what you thought it was the main MC?

Multiple people have dogs you know, plus, there are also six cutscenes instead of the main five for the MC of 85. Six cutscenes... and there are six toy animatronics counting JJ. And funnily enough, there are six blood splatters in Fnaf 2's Save Them. "But there are five bodies" one is hiding under a table like JJ obviously. I feel it makes more sense for this to be about the Save Them kids rather than the main MC... unless you count Andrew, then I could see it being the main MC and Andrew or something I don't know. WE'LL GET TO HIM SOON!

And those are the intermissions... wait, there's one more cutscene? BOY! I WONDER WHAT IT COULD BE!

Oh...

The one pulling the strings behind this whole operation, Golden Freddy. You get a few beats of music as he twitches in the darkness, never letting go. This is when I talk about the vengeful spirit.

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Yeah, this kid. Whose gender is still unknown and it's debated on who this is. I can see both sides of the debate, Andrew or Cassidy. The gender of this character should never really be clear and to say this is an accurate representation on what they look like... is not fair. This is just one of Scott's kids he took a picture of and then made creepy. So, whoever the vengeful spirit is, he or she are tormenting William and making this cycle go on longer and longer. I feel that it could be both Andrew or Cassidy. Cassidy is known to be a canon character and thanks to The Week Before leaks, spoiler alert, she is confirmed to be a girl and to be Golden Freddy. Suck it Dual Process. Andrew has an entire story dedicated to him tormenting William Afton, why would he not be the vengeful spirit. So much evidence going both ways it's another Candy Cadet Case and Midnight Motorist Case where I can't really decide what's canon.

Yeah I forgot to talk about Candy Cadet last time, my apologies. But you know who I didn't get to talk about?

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THIS GUY!!!!

Yes I stole this off of reddit, the person who made this render is Tricky-ad-495. I don't know if they have a gamejolt so I'm sorry I stole your render. Anyway, this guy is fucking awesome. "Oh but he doesn't have five fingers". GO TOUCH SOME GRASS NO ONE CARES! You know who else doesn't have five fingers? Adventure Fredbear, and that's literally what this guy is. Adventure Fredbear but an animatronic. His ears are more circular, his hat is slightly smaller and he has two buttons. My friends like to bash this guy a lot and say he's not the Fredbear of Fredbear's Family Diner and that it's some Unnightmare Nightmare Fredbear. You're all fucking wrong and lying.

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Hey that's funny, don't the heads and ears look ridiculously similar to each other? Hey, isn't it also funny that most variations of Fredbear look exactly like UCN Fredbear. Freddy In Space 2, Fnaf World, even the plushie!!! "Oh, but he can't fit a child into his mouth!" MINIGAMES AREN'T ACCURATE TO THE ACTUAL EVENTS! Foxy is moving around during the day in the events of Go! Go! Go! His design isn't the same as the one in the Fnaf 4 minigame, but this is canon Fredbear. He also looks like the ones in The Silver Eyes graphic novel, where Fredbear looks like a Fnaf 1 Freddy. FUNNY ISN'T IT?!? Screw the fact that he doesn't have four fingers, he's the Fredbear. Grow up and accept it. I love my boy UCN Fredbear and I will constantly defend him.

UCN Fredbear out of the way. One more thing, Old Man Consequences now what the fuck does that have to do with anything? Well, similar to how you summon Fredbear in this game, except you don't death coin him. If you simply just set Old Man Consequences to 1 and catch a fish, you will be teleported four glitches down to Old Man Consequences lake. If you go up to him, he will say something to you.

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Okay, first he says "Come and sit with me a while." He's telling the vengeful spirit to let go basically, and move on. And you can jump into the lake and drown, crashing the game. In the background, there's some distorted audio that if you mess around with enough, you can hear William calling for help. Screaming Michael and Henry's name. Honestly, fall from grace. He used to hate these people and now he's begging them for help. Madman. Anyway, the game crashes and that's about it. That's all the story in UCN basically... except the Mr. Hippo dialogues. That's... just Scott talking about theories and his regrets with the story. Nothing more.

Closing Thoughts:

I still feel bad about the jumpscares section. But this game... this game is pretty alright. It's a little bow to wrap up the Scott era of Fnaf, a fitting end to William Afton. Suffering at the hands of his creations forever until someone gives up, and if they do, well, William is left to go to hell... unless you believe in the books. Trust me, I'll get to the books at a later date. But UCN is an alright game, I have fun with it at times, there are times where it can be frustrating, but as Scott's last fully fledged game that isn't a troll or spin-off, I think this game is fun and deserves a check out. I think it's free unless your on consoles so go pick it up.

With that, that's the Scott Era of Fnaf. I'm nowhere near done and I don't think I will be done for a while. BUT! Scott era is over... I'm kinda sad. Revisiting this era was a lot of fun, very, very fond memories came flooding back. This was what I grew up with, and I'm super glad Fnaf is still around today and is still making games, and the community is still making fangames. Some of which have become official even...

That's right, next time. We jump into our first Fanverse games with: FIVE NIGHTS AT CANDY'S!!!!

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It's gonna be a blast let me tell ya!!! Take care and lots of love!



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If you have to include this in your Fnaf Alive AU post, why make a Fnaf AU in general when you can just make an original project.

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