Game
Ultimate Jolly Night: Extended Edition


21 days ago

ULTIMATE JOLLY NIGHT: EXTENDED EDITION
APRIL, DEVLOG 1


Hi! Just wanted to drop a quick log to let you guys know that I'm doing well + still making the game, along with saying some problems about the planned things for this entire project as whole.

Yes, I DO understand that 5 modes and minigames are way ambitious for a simple Ultimate Custom Night fangame, I do tell that these ambitions for a reason.

I have had at least THREE of these modes planned out, being Normal, Hard Mode, and Endless. Both Normal and Endless mode will remain in the same EXE file. But what about Hard Mode?

Hard Mode, I do intend on still making, will have its own separate file, similar to the legacy GEORGIGERS hard mode game, with different achievements, soundtracks, visuals, AND endings compared to the main game, however both still intertwine with each other in one way or the other, due to me not figuring out a way on how I would really double the multiplier of the AI. Until I figure that out, Hard Mode will remain as its separate file.

As for game progress, it's going somewhat smooth, been making concepts for how things would work and look like, focusing on the camera rooms at the moment, which I just showed the Right Hallway with Fantasy Jolly and Classic George in it for the devlog image display!

I'll tune in with you the next time I make a dev log, but you should look out for May! Teasers will drop during.



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