Game
Ultimate Nintendo Night: Joofified
2 years ago

Ultimate Nintendo Night: Joofified Patch 1.0.1


Balance Changes

-Luigi leaves much faster.

-Yoshi's apples fills up the counter 50% more.

-Recoded how Donkey and Diddy Kongs work. They give you much more time and they leave after a second of wearing the mask.

-Meta Knight's sound cue is louder.

-Isabelle starting cash is now 30-AI instead of the previous 25-AI.

-Sonic moves more slowly.

-Smashball now costs 10 coins instead of 15.



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I have programmed the first 24 characters and unleashed a beta build to my testers. Progress is going splendid so far.

I know I said that I need to be productive again but I just started playing PVZ Fusion couple days ago and I'm hooked sorry guys.

And so it begins...

icon i drew for my own game... still havent drawn the jumpscare yet cuz i suck at drawing jumpscares

Holy moly an actual game dev post 🤯. Seriously though me and my team are need of help in the modeling area of my next and only current project, Dandy's Nights!

UCN: Joofified's public beta has released onto this page, as I'm too lazy to make a proper game page for it. Enjoy! Feedback of any sorts will be appreciated.

Game is cancelled. Shocker. However I uploaded what was done onto the game page so you can play for yourselves! The active in the warning screen will take you to another cancelled version of the game built within the same MFA. Enjoy my joofers!

https://mochamoncommissions.carrd.co/

Gonna be real I love digging in my butt

Ssssssoooooooo... whats up with 1.1?