9 months ago

Undefined mission 0.4.1 changelog

-added boss fight theme

-changed sound effects

-slightly improved boss ai and level design

#devlog #gamedev #changelog #indiegame




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I changed backround because i thought it looked bad, but i'm not sure about the new one, so I'll probably leave it as is (also yeah i know i'm a terrible artist)

I changed the design of the main menu.

(left screenshot is the old one, right screenshot is the new one)

my failed attempt at revorking a stealth mechanic :(

made a level editor in my game

(work in progress)

#platformer #gamedev

so i am making an update that will fix a lot of gameplay issues, and i have changed many hard or strange moments in every level (there are some examples of it in the image). Also made some other stuff, so expect more posts in the near future.

I remade the tutorial and now its a location connected to the enemy base, where before it was just an empty place. Also it will have it's own soundtrack, but haven't finished it yet.

In the next update a new rank will be added. To get it you will need to get spotted by a specific enemy and beat the level while everyone is chasing you. Yes, its possible, i test all of the levels. Though i think i need to add some QOL mechanics to this.

just released update 0.5.1

changed background a bit, added some achievements and accessories, and now you can play my game in browser

update 0.5.0

added achievements, customization and new theme for the second area

also made a bunch of small changes, for example now you can stun enemies with a hammer

i made a character customization menu for the next update

(there are not many accessories and hats but i'll try to add more in future updates)