heya, it's my first post here. HAPPY BIRTHDAY UNDERTALE!!!! I already three years in this community and This community has given me so much. I met cool people, started working in gaming teams for the first time, and began to engage in creativity (thank you all for this, I really appreciate it, even if I am not popular). Speaking of creativity, after a long period of reflection and some depression, I decided to finish the project for a regular test and release it. Initially, I didn't want to do it because it's very small, but it still looks much better than it was and it is fully playable. And I want to release it as my first game and then start learning Godot again (I decided to make this game to see what I can do and to try myself in this).

Next up
Hooray, 10 subscribers
Project for testing (I don't promise that I will release this after completion). Sprites by Ari, music by BenyiCO3
I finally finished battle(all that is left is to add special effects, cutscenes, and sounds). Sadly, I spent a lot of time on this part. Here is small spoiler.
Okay, little progress in the game, now I am thinking about the battle so that it is not just avoiding blows hope it looks better than old version
Small update. I finished the cutscene before the battle and the ending (some sounds are missing, but it's playable). I will write about this project later.
The development has started. Here we go again
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Shadow The Hedgehog X pixel art
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Just a Pico sprite














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