Today as of October 24th it has officially been a year since development started as of having formed a team.
As of today i dont think i would have ever came this far and my ambitious ideas for this project seem to actually come to life as i am speaking. As of now, this project will (mostly) go uphill from here as for now and i can barely believe it still. My silly ideas from one year ago actually improving and turning into something deeper never crossed my head ever since I had my first idea about fractured formally broken soul.
I am grateful for every team member that has contributed in any way and are still willing to participate in that project out of pure fun or passion. They all helped me get this far and without them this project wouldve been nothing.
For future posts, we will really be focusing on improving the games artstyles consistency and the game screenshot showcases may get removed due to remaking. Programming is also going on a slow pace but will be picking up later on.
I really can't express how much this project affected me in the long term and a year passing like this seems really fast and most importantly thank you for reading this 🤍
Until then
-Bliss

















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