Howdy! We're finally back with a new devlog for the month! This time, I'll summarize everything I and my team did for the last month. Let's continue on, shall we?
Prototype Cutscene
You've heard it! That video showcases the first cutscene of the game. Normally, I wouldn't upload any kind of prototype stuff, but it's here just to fill in the space.
Note that all the music are placeholders too and will be changed in the future.
Anyways, moving on to...
Regarding about the Development
I wish we could develop the game pretty easily, but school really destroys the whole thing up.
Well, personally the school is also starting for me after two and a half years (yes, that's my country's education system), so therefore the development will most likely go slower and the risk about the cancellation would appear more from the slowness.
Along with all these risks, I was thinking about developing the game when I go to college, which would be at least two or three years worth of waiting but you guys should still expect me to say that I might develop the game no matter what since I would pretty much be impatient.
In conclusion to this, the development will most likely be very slow. Until then, have a nice day!
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