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GREETINGS!

DUG'S is officialy moving to 2nd Station of development: Programming, and due to this, I'm publicing all concepts to game. Here they are!

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When bunny gets too close, and his eyes is white, you should use shocker to avoid accident or death.

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Every equipment was granted by Fazbear-Entertainment.CO

Here some images. Use if you want to.

Ẇ̶͇̙̔̍e̸̻̠̬̍͐ ̷̡̠̱̈́͗̎͝ẅ̴̛͓́̅i̷̡̝̻̻͛̚l̵̦͉̺̃̿l̵̖̱͌͛ ̵̗̬͇̑͊h̷̜̠͊̀a̴̩͛̀͊͝ṽ̶̻̈́e̴̬̍̏͐ ̵̧͍̍ṥ̴͈͙̦̣̅̏ő̵͔̥̥̣́̚m̶̜̯̯̱̿è̸̗̦̓ ̷̣̫̈́͝f̴̩̉͊̆͜u̸̡̲̤̰͐͘ņ̷̳̗́,̴͎̽ ̶̭̜̖̗̿Î̵̢̳͖ ̷͇̈̉̓͑p̶͇̞̥̬͑̒̀̋r̶̢̰̮̞̈̃͋ö̸̙́̓m̷͇̳̂̎̒i̸̪̿̂͜s̴̝̞̉e̷͓̩͕͈͐͒͝!̶̤͈̦̇̕ (OUTDATED)

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Everyone Can Feel a Joy Of Creation....From a Metal Bunny Punch.

This is my animatronic shark called "Blar". #MyAnimatronic

Hello Again!

Oh my God, it really was long, 19 days. So, what's happening with the game?

I finally could sit and work on game in latest days, but I STILL CAN'T NORMALLY PROGRAM THIS FREAKING CAMERA SYSTEM.

Cause Every Multiverse Needs a Series!

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt