Fixed a bug that caused an area to soft-lock the game.
Altered Opening scene slightly.
Reserve Party members now get half EXP instead of none at the end of battles.
Changed all the music from royalty free soundtrack to tracks bought from RPG Maker add ons.
Battle voice overs removed.
Other misc. Fixes.
Phase 2 is still in development.
Next up
Out of context progress update.
Bad news:
Unjust Descent has entered development hell. I'm having a lot of trouble focusing and staying motivated enough to keep development going.
Game is not cancelled, but I don't know how long this will last. I'm sorry.
Not an Update log (10/3/24)
This isn't an update. Just something I made for fun while working on the game. It may or may not go into the game. Only time will tell.
Small Status Update (I'm not dead)
Very small update:
I present a concept. A difficulty setting!
Not much of an update, but something I believe this game will need.
It will need to be properly tested, of course. And the priority right now is the story. But a glimpse of what can be.
Teaser: Miles ends up locked in a cell with Lee. Again.
Small update - Planned endings list on Title Screen
Unjust Descent - Stupidest Chase Music Ever
Is Jason the best character? Be honest.
Status Update (2/28/2026) - The scale is bigger than I envisioned...










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