Fixed a bug that caused an area to soft-lock the game.
Altered Opening scene slightly.
Reserve Party members now get half EXP instead of none at the end of battles.
Changed all the music from royalty free soundtrack to tracks bought from RPG Maker add ons.
Battle voice overs removed.
Other misc. Fixes.
Phase 2 is still in development.
Next up
Unjust Descent - Stupidest Chase Music Ever
Teaser: Miles ends up locked in a cell with Lee. Again.
Out of context progress update.
Is Jason the best character? Be honest.
Bad news:
Unjust Descent has entered development hell. I'm having a lot of trouble focusing and staying motivated enough to keep development going.
Game is not cancelled, but I don't know how long this will last. I'm sorry.
Not an Update log (10/3/24)
This isn't an update. Just something I made for fun while working on the game. It may or may not go into the game. Only time will tell.
Dev Update:
Development is a little slower than expected, but it hasn't stopped completely. Slowly but surely, it's still going.
So here's a short video teaser of something for the future!
Small update - Planned endings list on Title Screen
This isn't an update. This is just a stupid edit lol.
Update
I decided to give the intro cutscene more animation to see how it looks.
This will go in, but I have very little experience in animating, and this alone took an hour, so this will be a lesser priority for the project, but a possibility for a update
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