-Fixed an issue where pausing while the ingame map was pulled up would softlock the game.
-Added the credits back into the individual game mode menus.
-Added a new difficulty mode to each level.
-Fixed an issue where pausing while the ingame map was pulled up would softlock the game.
-Added the credits back into the individual game mode menus.
-Added a new difficulty mode to each level.
Just released my first Patreon exclusive game: "Night of the Pickle Killer" Go play it! https://www.patreon.com/MicroHorrorArcade
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Path of Kami: The Evolution of the Lore
"Our work is never over" they said.
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!
Microsoft Windows XP Unprofessional (windows logo prototype)
:] me sigue sin gustar
:] I still don't like it
I thought I would do a quick show and tell, with a 2 min video of the start of the game and some of the game elements, after many many months it is really starting to come together, time to start networking https://gamejolt.com/games/Dungeon_fable/490669
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