Game
LittleBigAwoglet 2
3 years ago

UPDAT


  • improved water physics

  • default mass for score bubbles is now 0.25 instead of 0.01 (BECAUSE THEY KEPT GETTING SENT TO THE CEILING BY THE WATER)

  • when an explosion happens the screen shakes (the power of the shaking depends on the distance between the player character and the explosion)

  • physics iterations are now based on the current fps (they are calculated by multiplying the fps by 2)

  • made the pod look better

  • added lazy infinity checks

  • new level property: gravity

  • made the dark matter look a lot better (via an effect so if you have no webgl you wont see it)

  • bug fixes



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