Changelog:
Added: chunk system. The world should continue infinitely now
Added: splash screen
Removed: random blood decals (temporarily)
Removed: blood splashes (temporarily)
Changelog:
Added: chunk system. The world should continue infinitely now
Added: splash screen
Removed: random blood decals (temporarily)
Removed: blood splashes (temporarily)
Update on my general developing, plus teaser for something new
I competed in the Godot Wild Jam 83, and created: Jester's Banquet!
This is a friendly game of cards turned survival horror game, made in around a week under the theme 'Consume'
I hope you check it out :) Working on other projects too!
Bonus screenshot :)
Spooky halls
Character redesign :)
I was going for that downscaled DS look + something to match my new logo slightly better
Here are some screenshots from my work-in-progress game Frostbite :) Leaning toward horror right now although i may switch to a more comical approach later down the line, not really sure
I'm almost as invested in development as I am in trying to find the most efficient way to farm and store wood.
I will reveal more about this new project soon :)
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