Changelog:
Added: chunk system. The world should continue infinitely now
Added: splash screen
Removed: random blood decals (temporarily)
Removed: blood splashes (temporarily)
Changelog:
Added: chunk system. The world should continue infinitely now
Added: splash screen
Removed: random blood decals (temporarily)
Removed: blood splashes (temporarily)
All good games have a fishing minigame.
Devlog coming soon!
I competed in the Godot Wild Jam 83, and created: Jester's Banquet!
This is a friendly game of cards turned survival horror game, made in around a week under the theme 'Consume'
I hope you check it out :) Working on other projects too!
Oh and one more just to show off how many enemies you can have at one time lol
Spooky halls
I competed in PolyMars game jam! https://murfgames.itch.io/lunar-cuisine
The game is also available here on GameJolt! https://gamejolt.com/games/lunarcuisine/915929
Keep in mind that it was made in 72 hours so... temper your expectations folks.
Bonus screenshot :)
Here are some screenshots from my work-in-progress game Frostbite :) Leaning toward horror right now although i may switch to a more comical approach later down the line, not really sure
Update on my general developing, plus teaser for something new
I'm almost as invested in development as I am in trying to find the most efficient way to farm and store wood.
I will reveal more about this new project soon :)
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