Changelog:
Added: chunk system. The world should continue infinitely now
Added: splash screen
Removed: random blood decals (temporarily)
Removed: blood splashes (temporarily)
Changelog:
Added: chunk system. The world should continue infinitely now
Added: splash screen
Removed: random blood decals (temporarily)
Removed: blood splashes (temporarily)
I'm almost as invested in development as I am in trying to find the most efficient way to farm and store wood.
I will reveal more about this new project soon :)
Bonus screenshot :)
Character redesign :)
I was going for that downscaled DS look + something to match my new logo slightly better
Oh and one more just to show off how many enemies you can have at one time lol
Here are some screenshots from my work-in-progress game Frostbite :) Leaning toward horror right now although i may switch to a more comical approach later down the line, not really sure
Update on my general developing, plus teaser for something new
I competed in the Godot Wild Jam 83, and created: Jester's Banquet!
This is a friendly game of cards turned survival horror game, made in around a week under the theme 'Consume'
I hope you check it out :) Working on other projects too!
Spooky halls
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