Game
Operation Zombie Killerz

3 years ago

Update 0.27 Patch Notes:


0.27:

  • Replaced waves with a countdown timer. Kills increase the timer by 2 seconds. Once it hits zero, game over.

  • Changed zombie spawn cap. Used to be tied to wave, now just a flat amount. (50)

  • Added duplicate loot protection. Once the loot spawns in it wont drop again, and will stay on the floor till the player picks it up. Removed "Sell" option in players inventory

  • Tweaked player movement and zombie movement speeds.

  • Removed "Displacement" Ability and replaced it with "Reproduce".

  • The reproduce ability refills the players current weapon for $1000. Removed ammo boxes.

  • Lowered cash given on kill from 80 to 25.

  • Made various UI improvements.

  • Added DLSS Support. Can be found in settings.

  • Enabled Screen Space Reflections, adjusted lighting around the map and increased default colour contrast by 35%.

  • Various bug fixes and performance improvements.



0 comments

Loading...

Next up

Update 0.3 Patch Notes (BIG)

What do you think guys in my robot?Just a beginner in 3d modeling..

My instagram https://www.instagram.com/rojhonbb/

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

Microsoft Windows XP Unprofessional (windows logo prototype)

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698

Auto-chess meets Clash Royale in an intense strategic battle. Outsmart your opponent, hide your play and crush their armies! Empire Builder just got another major update, check it out! https://gamejolt.com/games/EmpireBuilder/558901

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Pixel art gif