Game
Dungeoned3
7 years ago

Update 0.3.2


CHANGES:

  • Better, more “futuristic” aesthetics for menus and text boxes

  • Weapon balancing galore. Added stats (hidden stats) that hold Swing Speed and Stamina.

  • Bosses now are the appropriate level that they were meant to be

FIXES:

  • Projectile issue finally fixed!! Bows, guns, and whips will now work to enemies directly next to you

  • Many enemy issues fixed, specifically Magic wielding enemies. Now they will regenerate their MP at the end of their turns

KNOWN ISSUES:

  • Mars is still more barren than it should be, in retrospect, I should have probably released this when the base was finished, but have fun in the literal sandbox of Mars



0 comments

Loading...

Next up

New images!

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

What you all think

Why walk when you can jump?

Regional Bulbasaur. #Pokemon

Auto-chess meets Clash Royale in an intense strategic battle. Outsmart your opponent, hide your play and crush their armies! Empire Builder just got another major update, check it out! https://gamejolt.com/games/EmpireBuilder/558901

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc